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API > API/Plugins > API/Plugins/DataLink
UObject wrapper for Data Link Executor for Blueprint usage
| Name | UDataLinkExecutorObject |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DataLink/Source/DataLink/Public/DataLinkExecutorObject.h |
| Include Path | #include "DataLinkExecutorObject.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable, BlueprintType)
class UDataLinkExecutorObject : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDataLinkExecutorObject
Functions
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void NotifyExecutionFinished
(
const FDataLinkExecutor& InExecutor, |
Called when execution has finished. Calls the OnExecutionFinished delegate | DataLinkExecutorObject.h | |
void NotifyOutputDataReceived
(
const FDataLinkExecutor& InExecutor, |
Called when data has been received. Calls the OnOutputData delegate | DataLinkExecutorObject.h |