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API > API/Plugins > API/Plugins/DataLink
| Name | FDataLinkExecutorArguments |
| Type | class |
| Header File | /Engine/Plugins/Experimental/DataLink/Source/DataLink/Public/DataLinkExecutorArguments.h |
| Include Path | #include "DataLinkExecutorArguments.h" |
Syntax
class FDataLinkExecutorArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDataLinkExecutorArguments
(
const FDataLinkInstance& InInstance |
DataLinkExecutorArguments.h | ||
FDataLinkExecutorArguments
(
FDataLinkInstance&& InInstance |
DataLinkExecutorArguments.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ContextObject | TObjectPtr< UObject > | DataLinkExecutorArguments.h | ||
| Instance | FDataLinkInstance | DataLinkExecutorArguments.h | ||
| OnFinishDelegate | FOnDataLinkExecutionFinished | DataLinkExecutorArguments.h | ||
| Sink | TSharedPtr< FDataLinkSink > | DataLinkExecutorArguments.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDataLinkExecutorArguments && SetContextObject
(
UObject* InContextObject |
Sets the object responsible for this execution | DataLinkExecutorArguments.h | |
FDataLinkExecutorArguments && SetOnFinish
(
FOnDataLinkExecutionFinished&& InDelegate |
The delegate to call when the execution finishes | DataLinkExecutorArguments.h | |
FDataLinkExecutorArguments && SetSink
(
const TSharedPtr< FDataLinkSink >& InSink |
Sets the Sink to use. If unset, the Executor will create its own temporary sink | DataLinkExecutorArguments.h |