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API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/UMovieSceneDMXLibrarySection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RemoveFixturePatch
(
UDMXEntityFixturePatch* InPatch |
Remove all Functions of a Fixture Patch | Sequencer/MovieSceneDMXLibrarySection.h |
|
void RemoveFixturePatch
(
const FName& InPatchName |
Remove all Functions of a Fixture Patch, searching it by name | Sequencer/MovieSceneDMXLibrarySection.h |
RemoveFixturePatch(UDMXEntityFixturePatch *)
Description
Remove all Functions of a Fixture Patch
| Name | RemoveFixturePatch |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Sequencer/MovieSceneDMXLibrarySection.h |
| Include Path | #include "Sequencer/MovieSceneDMXLibrarySection.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Sequencer/MovieSceneDMXLibrarySection.cpp |
UFUNCTION (BlueprintCallable, Category="Sequencer|Section")
void RemoveFixturePatch
(
UDMXEntityFixturePatch * InPatch
)
RemoveFixturePatch(const FName &)
Description
Remove all Functions of a Fixture Patch, searching it by name
| Name | RemoveFixturePatch |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Sequencer/MovieSceneDMXLibrarySection.h |
| Include Path | #include "Sequencer/MovieSceneDMXLibrarySection.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Sequencer/MovieSceneDMXLibrarySection.cpp |
void RemoveFixturePatch
(
const FName & InPatchName
)