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This node contains a collection of data specified by the provider application. UE sepecific: Used to add UE specific meta data
| Name | UDMXMVRUnrealEngineDataNode |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/MVR/Types/DMXMVRUnrealEngineDataNode.h |
| Include Path | #include "MVR/Types/DMXMVRUnrealEngineDataNode.h" |
Syntax
UCLASS ()
class UDMXMVRUnrealEngineDataNode : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDMXMVRUnrealEngineDataNode
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ProviderNameUnrealEngine | TCHAR | The Provider Name when the Data node is provided by Unreal Engine | MVR/Types/DMXMVRUnrealEngineDataNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CreateXmlNodeInParent
(
FXmlNode& ParentNode |
Creates a DMX Xml Node as per MVR standard in parent, or logs warnings if no compliant Node can be created. | MVR/Types/DMXMVRUnrealEngineDataNode.h |