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API > API/Plugins > API/Plugins/DMXRuntime
| Name | UDMXMVRAssetImportData |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/MVR/DMXMVRAssetImportData.h |
| Include Path | #include "MVR/DMXMVRAssetImportData.h" |
Syntax
UCLASS ()
class UDMXMVRAssetImportData : public UAssetImportData
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UAssetImportData → UDMXMVRAssetImportData
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FilePathAndName | FString | The imported file path and name | MVR/DMXMVRAssetImportData.h | |
| RawSourceData | FDMXByteArray64 | The raw source file as byte array, as it was imported | MVR/DMXMVRAssetImportData.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FString & GetFilePathAndName() |
Returns the imported file path and name | MVR/DMXMVRAssetImportData.h | |
const TArray64< uint8 > & GetRawSourceData() |
Returns the raw source file as byte array, as it was imported | MVR/DMXMVRAssetImportData.h | |
void SetSourceFile
(
const FString& InFilePathAndName |
Sets the source file and initializes members from it | MVR/DMXMVRAssetImportData.h |
Protected
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostLoad() |
MVR/DMXMVRAssetImportData.h |