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API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/UDMXEntityFixtureType
Description
Acquires the GDTF file name of this Fixture Type. If bWithExtension is true, appends the .gdtf extension
Note this is a slow operation that will load the GDTF Source if required and look up the filename from asset import data. For Fixture Types that do not stem from an imported GDTF, a filename is generated based on the Fixture Type name.
| Name | GetCleanGDTFFileNameSynchronous |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixtureType.h |
| Include Path | #include "Library/DMXEntityFixtureType.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityFixtureType.cpp |
FString GetCleanGDTFFileNameSynchronous
(
bool bWithExtension
) const