Navigation
API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/MVR > API/Plugins/DMXRuntime/MVR/ADMXMVRSceneActor
- AActor::PostRegisterAllComponents()
- ADMXMVRSceneActor::PostRegisterAllComponents()
References
| Module | DMXRuntime |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/MVR/DMXMVRSceneActor.h |
| Include | #include "MVR/DMXMVRSceneActor.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/MVR/DMXMVRSceneActor.cpp |
virtual void PostRegisterAllComponents&40;&41;
Remarks
Called after all the components in the Components array are registered, called both in editor and during gameplay. bHasRegisteredAllComponents must be set true prior to calling this function.