Navigation
API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/Library
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDMXImport
- UDMXImportGDTF
References
| Module | DMXRuntime |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXImportGDTF.h |
| Include | #include "Library/DMXImportGDTF.h" |
Syntax
UCLASS (Blueprintable, BlueprintType)
class UDMXImportGDTF : public UDMXImport
Remarks
A GDTF imported into Unreal Engine. Note this object holds GDTF source data and may be memory heavy.
To access the GDTF description in lightweight fashion, please refer to UDMXGDTF (C++ only).
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Constructor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const TSoftClassPtr< AActor > & | Returns the Actor Class to spawn when spawned from a DMX Library | ||
| PRAGMA_DISABLE_DEPRECATION_WARNINGS class UDMXImportGDTFDMXModes * | GetDMXModes () |
DEPRECATED 5.4 | |
| UDMXGDTFAssetImportData * | Returns GDTF Asset Import Data for this GDTF | ||
| UDMXGDTF * | LoadGDTF () |
Loads the GDTF stored in this object |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |
Deprecated Variables
| Type | Name | Description | |
|---|---|---|---|
| FString | SourceFilename_DEPRECATED | DEPRECATED 5.1 in favor of GDTFAssetImportData |