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API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/Library > API/Plugins/DMXRuntime/Library/UDMXEntityFixturePatch
References
| Module | DMXRuntime |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixturePatch.h |
| Include | #include "Library/DMXEntityFixturePatch.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityFixturePatch.cpp |
UFUNCTION (BlueprintCallable, Category="DMX|Fixture Patch")
void SetStartingChannel
(
int32 NewStartingChannel
)
Remarks
Sets the starting channel of the Fixture Patch.
If Auto Assign Address was set to true, turns off Auto Assign Address.