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API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/Library > API/Plugins/DMXRuntime/Library/UDMXEntityFixturePatch
References
| Module | DMXRuntime |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixturePatch.h |
| Include | #include "Library/DMXEntityFixturePatch.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityFixturePatch.cpp |
UFUNCTION (BlueprintPure, Category="DMX|Fixture Patch")
bool IsMapValid
(
const TMap < FDMXAttributeName , int32 > & FunctionMap
) const
Remarks
Returns true if the Fixture Patch contains all Attributes in an Attribute Name to DMX Value Map.