Navigation
Unreal Engine C++ API Reference > Plugins > DMXRuntime > Library > UDMXEntityFixturePatch
References
Module | DMXRuntime |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixturePatch.h |
Include | #include "Library/DMXEntityFixturePatch.h" |
Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityFixturePatch.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"DMX&124;Fixture Patch"&41;
bool GetCellAttributes
&40;
TArray< FDMXAttributeName > & CellAttributes
&41;
Remarks
Gets all attributes names of a cell