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API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/Library > API/Plugins/DMXRuntime/Library/UDMXEntityFixturePatch
References
| Module | DMXRuntime |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixturePatch.h |
| Include | #include "Library/DMXEntityFixturePatch.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityFixturePatch.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"DMX&124;Fixture Patch"&41;
int32 GetAttributeValue
&40;
FDMXAttributeName Attribute,
bool & bSuccess
&41;
Remarks
Retrieves the value of an Attribute. Will fail and return 0 if the Attribute doesn't exist. The value of the Function mapped to the selected Attribute, if found.
Parameters
| Name | Description |
|---|---|
| Attribute | The Attribute to try to get the value from. |
| bSuccess | Whether the Attribute was found in this Fixture Patch |