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API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/Library > API/Plugins/DMXRuntime/Library/UDMXEntityFixturePatch
References
| Module | DMXRuntime |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixturePatch.h |
| Include | #include "Library/DMXEntityFixturePatch.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityFixturePatch.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"DMX"&41;
static UDMXEntityFixturePatch &42; CreateFixturePatchInLibrary
&40;
FDMXEntityFixturePatchConstructionParams ConstructionParams,
const FString & DesiredName,
bool bMarkDMXLibraryDirty
&41;
Remarks
Creates a new Fixture Patch in the DMX Library using the specified Fixture Type