Navigation
API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/Library > API/Plugins/DMXRuntime/Library/UDMXEntityFixturePatch
References
| Module | DMXRuntime |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixturePatch.h |
| Include | #include "Library/DMXEntityFixturePatch.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Private/Library/DMXEntityFixturePatch.cpp |
UFUNCTION (BlueprintPure, Category="DMX|Fixture Patch")
bool ContainsAttribute
(
FDMXAttributeName FunctionAttribute
) const
Remarks
Returns true if the Fixture Patch contains the specified attribute and can use it to send and receive DMX