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API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/Library > API/Plugins/DMXRuntime/Library/FDMXFixtureFunction
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Meta&61;&40;DisplayPriority&61;"30"&41;,
Category&61;"Function Settings"&41;
int64 DefaultValue
Remarks
The Default Value of the function, imported from GDTF. The plugin doesn't make use of this value, but it can be used in blueprints