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API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/Library
References
| Module | DMXRuntime |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixtureType.h |
| Include | #include "Library/DMXEntityFixtureType.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FDMXFixtureCellAttribute
Variables
| Type | Name | Description | |
|---|---|---|---|
| FDMXAttributeName | Attribute | The Attribute name to map this Function to. | |
| bool | bUseLSBMode | The Endianess of the Attribute: Least Significant Byte mode makes the individual bytes (channels) of the function be interpreted with the first bytes being the lowest part of the number. | |
| EDMXFixtureSignalFormat | DataType | This function's data type. Defines the used number of channels (bytes) | |
| int64 | DefaultValue | Initial value for this function when no value is set | |
| FString | Description |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Constructor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| uint8 | Returns the number of channels of the attribute |