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API > API/Plugins > API/Plugins/DMXRuntime > API/Plugins/DMXRuntime/Library
References
Module | DMXRuntime |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixtureType.h |
Include | #include "Library/DMXEntityFixtureType.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FDMXFixtureCellAttribute
Variables
Type | Name | Description | |
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FDMXAttributeName | Attribute | The Attribute name to map this Function to. |
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bool | bUseLSBMode | The Endianess of the Attribute: Least Significant Byte mode makes the individual bytes (channels) of the function be interpreted with the first bytes being the lowest part of the number. |
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EDMXFixtureSignalFormat | DataType | This function's data type. Defines the used number of channels (bytes) |
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int64 | DefaultValue | Initial value for this function when no value is set |
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FString | Description |
Constructors
Type | Name | Description | |
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Constructor |
Functions
Type | Name | Description | |
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uint8 | Returns the number of channels of the attribute |