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API > API/Plugins > API/Plugins/DMXRuntime
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| Name |
FDMXMVRSceneGDTFToActorClassPair |
| Type |
struct |
| Header File |
/Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/MVR/DMXMVRSceneActor.h |
| Include Path |
#include "MVR/DMXMVRSceneActor.h" |
Syntax
USTRUCT (BlueprintType ,
Meta=(Deprecated="Deprecated 5.5. Instead use DMXMVRSceneFixtureTypeToActorClassPair"))
struct FDMXMVRSceneGDTFToActorClassPair
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ActorClass |
TSoftClassPtr< AActor > |
The Actor Class that should be or was spawned. |
MVR/DMXMVRSceneActor.h |
- EditAnywhere
- BlueprintReadOnly
- Category=MVR
- NoClear
- Meta=(MustImplement="/Script/DMXFixtureActorInterface.DMXMVRFixtureActorInterface")
|
| GDTF |
TSoftObjectPtr< UDMXImportGDTF > |
The GDTF of the Actor. |
MVR/DMXMVRSceneActor.h |
- VisibleAnywhere
- Category="MVR"
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