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API > API/Plugins > API/Plugins/DMXRuntime
| Name | FDMXMVRGeneralSceneDescriptionWorldParams |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/MVR/DMXMVRGeneralSceneDescription.h |
| Include Path | #include "MVR/DMXMVRGeneralSceneDescription.h" |
Syntax
struct FDMXMVRGeneralSceneDescriptionWorldParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCreateMultiPatchFixtures | bool | If checked, creates individual MVR Fixtures for each Fixture that uses the same Patch in the Level. | MVR/DMXMVRGeneralSceneDescription.h | |
| bExportPatchesNotPresentInWorld | bool | If checked, exports patches that are not in use in the level | MVR/DMXMVRGeneralSceneDescription.h | |
| bUseTransformsFromLevel | bool | If checked, exports the fixtures with transforms as in the current level | MVR/DMXMVRGeneralSceneDescription.h | |
| World | UWorld * | MVR/DMXMVRGeneralSceneDescription.h |