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Defines a Mapping
| Name | FDMXMVRFixtureMapping |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/MVR/Types/DMXMVRFixtureNode.h |
| Include Path | #include "MVR/Types/DMXMVRFixtureNode.h" |
Syntax
USTRUCT ()
struct FDMXMVRFixtureMapping
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LinkedDef | FGuid | The unique identifier of the MappingDefinition node that will be the source of the mapping. | MVR/Types/DMXMVRFixtureNode.h | |
| OX | TOptional< int32 > | The size in pixels in x direction from top left of the starting point. | MVR/Types/DMXMVRFixtureNode.h | |
| OY | TOptional< int32 > | The size in pixels in y direction from top left of the starting point. | MVR/Types/DMXMVRFixtureNode.h | |
| RZ | TOptional< float > | The rotation around the middle point of the defined rectangle in degree. | MVR/Types/DMXMVRFixtureNode.h | |
| UX | TOptional< int32 > | The offset in pixels in x direction from top left corner of the source that will be used for the mapped object. | MVR/Types/DMXMVRFixtureNode.h | |
| UY | TOptional< int32 > | The offset in pixels in y direction from top left corner of the source that will be used for the mapped object. | MVR/Types/DMXMVRFixtureNode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CreateXmlNodeInParent
(
FXmlNode& ParentNode |
Creates a DMX Xml Node as per MVR standard in parent, or logs warnings if no compliant Node can be created. | MVR/Types/DMXMVRFixtureNode.h |