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API > API/Plugins > API/Plugins/DMXRuntime
| Name | FDMXFixtureFunctionChannel |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Sequencer/MovieSceneDMXLibrarySection.h |
| Include Path | #include "Sequencer/MovieSceneDMXLibrarySection.h" |
Syntax
USTRUCT ()
struct FDMXFixtureFunctionChannel
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AttributeName | FName | Attribute Name of the function | Sequencer/MovieSceneDMXLibrarySection.h | |
| bEnabled | bool | Whether or not to display this Function in the Patch's group If false, the Function's default value is sent to DMX protocols. | Sequencer/MovieSceneDMXLibrarySection.h | |
| CellCoordinate | FIntPoint | For Cell Functions the coordinate of the cell For common functions -1. | Sequencer/MovieSceneDMXLibrarySection.h | |
| Channel | FMovieSceneFloatChannel | Function animation curve. | Sequencer/MovieSceneDMXLibrarySection.h | |
| DefaultValue | uint32 | Default value to use when this Function is disabled in the track. | Sequencer/MovieSceneDMXLibrarySection.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsCellFunction() |
True if the function is a cell function | Sequencer/MovieSceneDMXLibrarySection.h |