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Represents a Controller from a DMX Library. Used to store a reference to a Controller outside the DMX Library
| Name | FDMXEntityControllerRef |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityReference.h |
| Include Path | #include "Library/DMXEntityReference.h" |
Syntax
USTRUCT (BlueprintType ,
Meta=(Deprecated="Controllers are no longer used and deprecated in favor of the DMX Port System."))
struct FDMXEntityControllerRef : public FDMXEntityReference
Inheritance Hierarchy
- FDMXEntityReference → FDMXEntityControllerRef
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Library/DMXEntityReference.h | |||
FDMXEntityControllerRef
(
UDMXEntityController* InController |
Library/DMXEntityReference.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UDMXEntityController * GetController() |
Specialized GetEntity() to return it already cast | Library/DMXEntityReference.h |