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API > API/Plugins > API/Plugins/DMXRuntime
| Name | FDMXCell |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXRuntime/Public/Library/DMXEntityFixtureType.h |
| Include Path | #include "Library/DMXEntityFixtureType.h" |
Syntax
USTRUCT (BlueprintType , Meta=(DisplayName="DMX Cell"))
struct FDMXCell
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDMXCell() |
Library/DMXEntityFixtureType.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CellID | int32 | The cell index in a 1D Array (row order), starting from 0 | Library/DMXEntityFixtureType.h |
|
| Coordinate | FIntPoint | The cell coordinate in a 2D Array, starting from (0, 0) | Library/DMXEntityFixtureType.h |
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