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API > API/Plugins > API/Plugins/DMXProtocolsACN
| Name | FDMXProtocolSACNModule |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocolSACN/Public/DMXProtocolSACNModule.h |
| Include Path | #include "DMXProtocolSACNModule.h" |
Syntax
class FDMXProtocolSACNModule : public IModuleInterface
Implements Interfaces
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| NAME_SACN | FName const | DMXProtocolSACNModule.h | |
| ResetDMXSendUniverseCommand | FAutoConsoleCommand | Command for reset DMX universe through the console | DMXProtocolSACNModule.h |
| SendDMXCommand | FAutoConsoleCommand | Command for sending DMX through the console | DMXProtocolSACNModule.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FactorySACN | TUniquePtr< FDMXProtocolFactorySACN > | Class responsible for creating instance(s) of the protocol | DMXProtocolSACNModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDMXProtocolSACNModule & Get() |
DMXProtocolSACNModule.h |
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
DMXProtocolSACNModule.h | ||
virtual void StartupModule() |
DMXProtocolSACNModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ResetDMXSendUniverseHandler
(
const TArray< FString >& Args |
Reset DMX through console command Command structure is DMX.SACN.ResetDMXSend [UniverseID] Example: DMX.SACN.ResetDMXSend 7 | DMXProtocolSACNModule.h | |
static void SendDMXCommandHandler
(
const TArray< FString >& Args |
Sending DMX through console command Command structure is DMX.SACN.SendDMX [UniverseID] Channel:Value Channel:Value Channel:Value ... | DMXProtocolSACNModule.h |