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API > API/Plugins > API/Plugins/DMXProtocolArtNet
| Name | FDMXProtocolArtNetModule |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocolArtNet/Public/DMXProtocolArtNetModule.h |
| Include Path | #include "DMXProtocolArtNetModule.h" |
Syntax
class FDMXProtocolArtNetModule : public IModuleInterface
Implements Interfaces
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| NAME_Artnet | FName const | DMXProtocolArtNetModule.h | |
| ResetDMXSendUniverseCommand | FAutoConsoleCommand | Command for reset DMX universe through the console | DMXProtocolArtNetModule.h |
| SendDMXCommand | FAutoConsoleCommand | Command for sending DMX through the console | DMXProtocolArtNetModule.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FactoryArtNet | TUniquePtr< FDMXProtocolFactoryArtNet > | Class responsible for creating instance(s) of the protocol | DMXProtocolArtNetModule.h |
Functions
Public
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
DMXProtocolArtNetModule.h | ||
virtual void StartupModule() |
DMXProtocolArtNetModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FDMXProtocolArtNetModule & Get() |
Get the instance of this module. | DMXProtocolArtNetModule.h | |
static void ResetDMXSendUniverseHandler
(
const TArray< FString >& Args |
Reset DMX through console command Command structure is DMX.ArtNet.ResetDMXSend [UniverseID] Example: DMX.ArtNet.ResetDMXSend 7 | DMXProtocolArtNetModule.h | |
static void SendDMXCommandHandler
(
const TArray< FString >& Args |
Sending DMX through console command Command structure is DMX.ArtNet.SendDMX [UniverseID] Channel:Value Channel:Value Channel:Value ... | DMXProtocolArtNetModule.h |