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Unreal Engine C++ API Reference > Plugins > DMXProtocol > UDMXNameContainersConversions
References
Module | DMXProtocol |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/DMXProtocolTypes.h |
Include | #include "DMXProtocolTypes.h" |
Source | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Private/DMXProtocolTypes.cpp |
UFUNCTION&40;BlueprintPure,
Meta&61;&40;DisplayName&61;"ToName &40;DMX Fixture Category&41;", CompactNodeTitle&61;"&45;>", BlueprintAutocast&41;,
Category&61;"Utilities&124;DMX"&41;
static FName Conv_DMXFixtureCategoryToName
&40;
const FDMXFixtureCategory & InFixtureCategory
&41;