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API > API/Plugins > API/Plugins/DMXProtocol > API/Plugins/DMXProtocol/IO > API/Plugins/DMXProtocol/IO/FDMXOutputPort
References
| Module | DMXProtocol |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/IO/DMXOutputPort.h |
| Include | #include "IO/DMXOutputPort.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Private/IO/DMXOutputPort.cpp |
bool GameThreadGetDMXSignalFromRemoteUniverse
(
FDMXSignalSharedPtr & OutDMXSignal,
int32 RemoteUniverseID,
bool bEvenIfNotLoopbackToEngine
)
Remarks
DEPRECATED 4.27. Gets the DMX signal from an extern (remote) Universe ID.