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API > API/Plugins > API/Plugins/DMXProtocol > API/Plugins/DMXProtocol/IO > API/Plugins/DMXProtocol/IO/FDMXInputPort
Deprecated * Use GameThreadGetDMXSignal instead. GameThreadGetDMXSignalFromRemoteUniverse only exists to support deprecated blueprint nodes.
References
| Module | DMXProtocol |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/IO/DMXInputPort.h |
| Include | #include "IO/DMXInputPort.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Private/IO/DMXInputPort.cpp |
bool GameThreadGetDMXSignalFromRemoteUniverse
&40;
FDMXSignalSharedPtr & OutDMXSignal,
int32 RemoteUniverseID,
bool bEvenIfNotLoopbackToEngine
&41;
Remarks
DEPRECATED 4.27. Gets the DMX signal from an extern (remote) Universe ID.