Navigation
API > API/Plugins > API/Plugins/DMXProtocol > API/Plugins/DMXProtocol/FDMXConversions
References
| Module | DMXProtocol |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/DMXConversions.h |
| Include | #include "DMXConversions.h" |
template<typename T, typename U>
static TArray < uint8 > UnsignedInt32ToByteArray
(
T Value,
EDMXFixtureSignalFormat SignalFormat,
bool bLSBOrder
)
Remarks
TODO: All DMX conversions eventually should be moved here (e.g. from subsystem, fixture type) as statics, unit tested and optimized. BP implementations in other classes should be forwarded here, native C++ implementations should be flagged deprecated to reduce code scattering. Converts a uint32 to a byte array