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API > API/Plugins > API/Plugins/DMXProtocol
References
| Module | DMXProtocol |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXProtocol/Source/DMXProtocol/Public/DMXAttribute.h |
| Include | #include "DMXAttribute.h" |
Syntax
USTRUCT&40;BlueprintType, Category&61;"DMX"&41;
struct FDMXAttributeName
Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | Name | The Attribute Name |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default constructor. Assigns Attribute to the first available Attribute from the plugin settings | |||
FDMXAttributeName
(
const FDMXAttribute& InAttribute |
Construct from an Attribute | ||
FDMXAttributeName
(
const FName& NameAttribute |
Construct from an Attribute name |
Functions
| Type | Name | Description | |
|---|---|---|---|
| TArray< FName > | Returns the predefined values | ||
| bool | IsValid () |
IsValid member accessor | |
| void | SetFromName
(
const FName& InName |
Constants
| Name | Description |
|---|---|
| bCanBeNone | Deprecated 5.1 without replacement. Always true |
| OnValuesChanged | Deprecated 5.1 without replacement. |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| FDMXAttribute | GetAttribute () |
Deprecated since attributes now can take any name. If it is desired to resolve against default attributes from project settings, do a lookup on UDMXProtocolSettings::Attributes | |
| TArray< FName > | Please use GetPredefinedValues() instead. |