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API > API/Plugins > API/Plugins/DMXPixelMappingRuntime > API/Plugins/DMXPixelMappingRuntime/Components > API/Plugins/DMXPixelMappingRuntime/Components/UDMXPixelMappingRendererComponen-
- UObject::Serialize()
- UDMXPixelMappingBaseComponent::Serialize()
- UDMXPixelMappingRendererComponent::Serialize()
References
| Module | DMXPixelMappingRuntime |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingRendererComponent.h |
| Include | #include "Components/DMXPixelMappingRendererComponent.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Private/Components/DMXPixelMappingRendererComponent.cpp |
virtual void Serialize
(
FArchive & Ar
)
Remarks
Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.