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API > API/Plugins > API/Plugins/DMXPixelMappingRuntime > API/Plugins/DMXPixelMappingRuntime/Components
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDMXPixelMappingBaseComponent
- UDMXPixelMappingOutputComponent
- UDMXPixelMappingOutputDMXComponent
- UDEPRECATED_DMXPixelMappingScreenComponent
- UDMXPixelMappingFixtureGroupItemComponent
- UDMXPixelMappingMatrixComponent
References
| Module | DMXPixelMappingRuntime |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingOutputDMXComponent.h |
| Include | #include "Components/DMXPixelMappingOutputDMXComponent.h" |
Syntax
UCLASS (Abstract)
class UDMXPixelMappingOutputDMXComponent : public UDMXPixelMappingOutputComponent
Remarks
Base class for components that contain a fixture patch to send DMX.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bUsePatchColor | If set, the color of the patch is displayed, instead of a custom editor color | |
| EDMXPixelBlendingQuality | CellBlendingQuality | The quality level to use when averaging colors during downsampling. | |
| TObjectPtr< UDMXPixelMappingColorSpace > | ColorSpace | The Color Space currently in use | |
| TSubclassOf< UDMXPixelMappingColorSpace > | ColorSpaceClass | Sets which color space Pixel Mapping sends | |
| FDMXEntityFixturePatchRef | FixturePatchRef | ||
| TArray< TSubclassOf< UDMXModulator > > | ModulatorClasses | Modulators applied to the output before sending DMX | |
| TArray< TObjectPtr< UDMXModulator > > | Modulators | The actual modulator instances |
Overridden from UDMXPixelMappingOutputComponent
| Type | Name | Description | |
|---|---|---|---|
| FLinearColor | Returns an editor color for the widget |
Overridden from UDMXPixelMappingBaseComponent
| Type | Name | Description | |
|---|---|---|---|
| void virtual RenderWithInputAndSendDMX() PURE_VIRTUAL(UDMXPixelMappingOutputDMXComponent bool | CanBeMovedTo
(
const UDMXPixelMappingBaseComponent* Component |
Render input texture for downsample texture, donwsample and send DMX for this component Check if a Component can be moved under another one (used for copy/move/duplicate) |