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API > API/Plugins > API/Plugins/DMXPixelMappingRuntime > API/Plugins/DMXPixelMappingRuntime/Components
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UDMXPixelMappingBaseComponent
- UDMXPixelMappingOutputComponent
- UDMXPixelMappingFixtureGroupComponent
References
| Module | DMXPixelMappingRuntime |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Components/DMXPixelMappingFixtureGroupComponent.h |
| Include | #include "Components/DMXPixelMappingFixtureGroupComponent.h" |
Syntax
UCLASS&40;&41;
class UDMXPixelMappingFixtureGroupComponent : public UDMXPixelMappingOutputComponent
Remarks
Container component for Fixture Items
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< UDMXLibrary > | DMXLibrary | ||
| TObjectPtr< UDMXPixelMappingLayoutScript > | LayoutScript | Layout script for the children of this component (hidden in customizations and displayed in its own panel). |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default Constructor |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FSimpleMulticastDelegate & | Returns a delegate broadcasted when the DMX Library changed |
Overridden from UDMXPixelMappingOutputComponent
| Type | Name | Description | |
|---|---|---|---|
| const FText | Returns the text of palette category | ||
| bool | Whether component should be part of Palette view | ||
| void | SetPosition
(
const FVector2D& NewPosition |
Sets the position | |
| void | SetSize
(
const FVector2D& NewSize |
Sets the size |
Overridden from UDMXPixelMappingBaseComponent
| Type | Name | Description | |
|---|---|---|---|
| void | AddChild
(
UDMXPixelMappingBaseComponent* InComponent |
Add a new child componet | |
| bool | CanBeMovedTo
(
const UDMXPixelMappingBaseComponent* Component |
Check if a Component can be moved under another one (used for copy/move/duplicate) | |
| const FName & | Helper function for generating UObject name, the child should implement their own logic for Prefix name generation. | ||
| FString | GetUserName () |
Returns the name of the component. | |
| void | ResetDMX () |
Reset all sending DMX channels to 0 for this component and all children | |
| void | SendDMX () |
Send DMX values of this component and all children. |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally | |
| void | PostEditUndo () |
Called after applying a transaction to the object. | |
| void | Called after the C++ constructor and after the properties have been initialized, including those loaded from config. | ||
| void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |
Constants
| Name | Description |
|---|---|
| MinGroupSize |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Please use UDMXPixelMappingPixelMapRenderer to render the pixel map |