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API > API/Plugins > API/Plugins/DMXPixelMappingRuntime > API/Plugins/DMXPixelMappingRuntime/Blueprint > API/Plugins/DMXPixelMappingRuntime/Blueprint/UDMXPixelMappingSubsystem
References
| Module | DMXPixelMappingRuntime |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Public/Blueprint/DMXPixelMappingSubsystem.h |
| Include | #include "Blueprint/DMXPixelMappingSubsystem.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRuntime/Private/Blueprint/DMXPixelMappingSubsystem.cpp |
UFUNCTION (BlueprintPure,
Meta=(BlueprintInternalUseOnly="true", AutoCreateRefTerm="InComponentName"),
Category="DMX|PixelMapping")
UDMXPixelMappingMatrixComponent * GetMatrixComponent
(
UDMXPixelMapping * InDMXPixelMapping,
const FName & InComponentName
)
Remarks
Get Matrix component. Only for K2 blueprint nodes Pointer to the component or nullptr
Parameters
| Name | Description |
|---|---|
| InDMXPixelMapping | Pixel Mapping UObject Asset |
| InComponentName | Name of looking Matrix component |