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API > API/Plugins > API/Plugins/DMXPixelMappingRenderer
Public module interface for the DMX Renderer module
| Name | IDMXPixelMappingRendererModule |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRenderer/Public/IDMXPixelMappingRendererModule.h |
| Include Path | #include "IDMXPixelMappingRendererModule.h" |
Syntax
class IDMXPixelMappingRendererModule : public IModuleInterface
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IDMXPixelMappingRendererModule() |
Virtual destructor | IDMXPixelMappingRendererModule.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ModuleName | auto | IDMXPixelMappingRendererModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
PRAGMA_DISABLE_DEPRECATION_WARNINGSTSharedPtr< IDMXPixelMappingRenderer > CreateRenderer() |
Get Renderer instance There is no limit to the amount of creation of renderers | IDMXPixelMappingRendererModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static IDMXPixelMappingRendererModule & Get () |
Singleton-like access to this module's interface. | IDMXPixelMappingRendererModule.h | |
static bool IsAvailable () |
Checks to see if this module is loaded and ready. | IDMXPixelMappingRendererModule.h |