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API > API/Plugins > API/Plugins/DMXPixelMappingRenderer > API/Plugins/DMXPixelMappingRenderer/IDMXPixelMappingRenderer
Deprecated * Removed without replacement. Please use core engine methods to draw texture to rectangle.
References
| Module | DMXPixelMappingRenderer |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingRenderer/Public/IDMXPixelMappingRenderer.h |
| Include | #include "IDMXPixelMappingRenderer.h" |
void RenderTextureToRectangle
&40;
const FTextureResource &42; InTextureResource,
const FTexture2DRHIRef InRenderTargetTexture,
FVector2D InSize,
bool bSRGBSource
&41; const
Remarks
Rendering input texture to render target
Parameters
| Name | Description |
|---|---|
| InTextureResource | Input texture resource |
| InRenderTargetTexture | RenderTarget |
| InSize | Rendering size |
| bSRGBSource | If the source texture is sRGB |