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Unreal Engine C++ API Reference > Plugins > DMXPixelMappingEditorWidgets > SDMXPixelMappingSimpleScreenLayout
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SDMXPixelMappingSimpleScreenLayout::FArguments
References
Module | DMXPixelMappingEditorWidgets |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXPixelMapping/Source/DMXPixelMappingEditorWidgets/Public/SDMXPixelMappingEditorWidgets.h |
Include | #include "SDMXPixelMappingEditorWidgets.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SDMXPixelMappingSimpleScreenLayout >
Constructors
Type | Name | Description | |
---|---|---|---|
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FArguments () |
Functions
Type | Name | Description | |
---|---|---|---|
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WidgetArgsType & | Brush
(
const TAttribute< const FSlateBrush* >& InAttribute |
|
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WidgetArgsType & | LocalUniverse
(
int32 InArg |
|
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WidgetArgsType & | NumXCells
(
int32 InArg |
|
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WidgetArgsType & | NumYCells
(
int32 InArg |
|
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WidgetArgsType & | StartAddress
(
int32 InArg |
Typedefs
Name | Description |
---|---|
WidgetArgsType |