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This section defines the color gamut of the fixture (XML node
| Name | FDMXGDTFGamut |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXGDTF/Source/DMXGDTF/Public/GDTF/PhysicalDescriptions/DMXGDTFGamut.h |
| Include Path | #include "GDTF/PhysicalDescriptions/DMXGDTFGamut.h" |
Syntax
class FDMXGDTFGamut : public UE::DMX::GDTF::FDMXGDTFNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDMXGDTFNode → FDMXGDTFGamut
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDMXGDTFGamut
(
const TSharedRef< FDMXGDTFPhysicalDescriptions >& InPhysicalDescriptions |
GDTF/PhysicalDescriptions/DMXGDTFGamut.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FName | Unique Name of the Gamut. | GDTF/PhysicalDescriptions/DMXGDTFGamut.h | |
| OuterPhysicalDescriptions | const TWeakPtr< FDMXGDTFPhysicalDescriptions > | The outer physcial descriptions | GDTF/PhysicalDescriptions/DMXGDTFGamut.h | |
| Points | TArray< FDMXGDTFColorCIE1931xyY > | Set of points defining the vertice of the gamut's polygon. | GDTF/PhysicalDescriptions/DMXGDTFGamut.h |
Functions
Public
Overridden from FDMXGDTFNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FXmlNode * CreateXmlNode
(
FXmlNode& Parent |
Creates an XML node in the parent node | GDTF/PhysicalDescriptions/DMXGDTFGamut.h | |
virtual const TCHAR * GetXmlTag() |
Gets the Xml Tag corresponding to this node | GDTF/PhysicalDescriptions/DMXGDTFGamut.h | |
virtual void Initialize
(
const FXmlNode& InXmlNode |
Initializes the node from an Xml node. Called after the node was constructed. | GDTF/PhysicalDescriptions/DMXGDTFGamut.h |