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This type of geometry defines device parts with a beam filter (XML node
| Name | FDMXGDTFFilterBeamGeometry |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXGDTF/Source/DMXGDTF/Public/GDTF/Geometries/DMXGDTFFilterBeamGeometry.h |
| Include Path | #include "GDTF/Geometries/DMXGDTFFilterBeamGeometry.h" |
Syntax
class FDMXGDTFFilterBeamGeometry : public UE::DMX::GDTF::FDMXGDTFGeometry
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDMXGDTFNode → FDMXGDTFGeometryCollectBase → FDMXGDTFGeometry → FDMXGDTFFilterBeamGeometry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDMXGDTFFilterBeamGeometry
(
const TSharedRef< FDMXGDTFGeometryCollectBase >& InGeometryCollect |
GDTF/Geometries/DMXGDTFFilterBeamGeometry.h |
Functions
Public
Overridden from FDMXGDTFNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const TCHAR * GetXmlTag() |
Gets the Xml Tag corresponding to this node | GDTF/Geometries/DMXGDTFFilterBeamGeometry.h |