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This type of geometry is used to describe a self-emitting surface which is used to display visual media (XML node
| Name | FDMXGDTFDisplayGeometry |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXGDTF/Source/DMXGDTF/Public/GDTF/Geometries/DMXGDTFDisplayGeometry.h |
| Include Path | #include "GDTF/Geometries/DMXGDTFDisplayGeometry.h" |
Syntax
class FDMXGDTFDisplayGeometry : public UE::DMX::GDTF::FDMXGDTFGeometry
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDMXGDTFNode → FDMXGDTFGeometryCollectBase → FDMXGDTFGeometry → FDMXGDTFDisplayGeometry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDMXGDTFDisplayGeometry
(
const TSharedRef< FDMXGDTFGeometryCollectBase >& InGeometryCollect |
GDTF/Geometries/DMXGDTFDisplayGeometry.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Texture | FString | Name of the mapped texture in Model file that will be swapped out for the media resource | GDTF/Geometries/DMXGDTFDisplayGeometry.h |
Functions
Public
Overridden from FDMXGDTFNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FXmlNode * CreateXmlNode
(
FXmlNode& Parent |
Creates an XML node in the parent node | GDTF/Geometries/DMXGDTFDisplayGeometry.h | |
virtual const TCHAR * GetXmlTag() |
Gets the Xml Tag corresponding to this node | GDTF/Geometries/DMXGDTFDisplayGeometry.h | |
virtual void Initialize
(
const FXmlNode& InXmlNode |
Initializes the node from an Xml node. Called after the node was constructed. | GDTF/Geometries/DMXGDTFDisplayGeometry.h |