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This section can only be defined for the animation system disk and it describes the animation system behavior (XML node
| Name | FDMXGDTFAnimationSystem |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/DMX/DMXGDTF/Source/DMXGDTF/Public/GDTF/Wheels/DMXGDTFAnimationSystem.h |
| Include Path | #include "GDTF/Wheels/DMXGDTFAnimationSystem.h" |
Syntax
class FDMXGDTFAnimationSystem : public UE::DMX::GDTF::FDMXGDTFNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDMXGDTFNode → FDMXGDTFAnimationSystem
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDMXGDTFAnimationSystem
(
const TSharedRef< FDMXGDTFWheelSlot >& InWheelSlot |
GDTF/Wheels/DMXGDTFAnimationSystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| OuterWheelSlot | const TWeakPtr< FDMXGDTFWheelSlot > | The outer wheel slot | GDTF/Wheels/DMXGDTFAnimationSystem.h | |
| P1 | FVector2D | First Point of the Spline describing the path of animation system in the beam in relation to the middle of the Media File; Array of two floats; Seperator of values is “,”;First Float is X-axis and second is Y-axis. | GDTF/Wheels/DMXGDTFAnimationSystem.h | |
| P2 | FVector2D | Second Point of the Spline describing the path of animation system in the beam in relation to the middle of the Media File; Array of two floats; Seperator of values is “,”; First Float is X-axis and second is Y-axis. | GDTF/Wheels/DMXGDTFAnimationSystem.h | |
| P3 | FVector2D | Third Point of the Spline describing the path of animation system in the beam in relation to the middle of the Media File; Array of two floats; Seperator of values is “,”; First Float is X-axis and second is Y-axis. | GDTF/Wheels/DMXGDTFAnimationSystem.h | |
| Radius | float | Radius of the circle that defines the section of the animation system which will be shown in the beam | GDTF/Wheels/DMXGDTFAnimationSystem.h |
Functions
Public
Overridden from FDMXGDTFNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FXmlNode * CreateXmlNode
(
FXmlNode& Parent |
Creates an XML node in the parent node | GDTF/Wheels/DMXGDTFAnimationSystem.h | |
virtual const TCHAR * GetXmlTag() |
Gets the Xml Tag corresponding to this node | GDTF/Wheels/DMXGDTFAnimationSystem.h | |
virtual void Initialize
(
const FXmlNode& InXmlNode |
Initializes the node from an Xml node. Called after the node was constructed. | GDTF/Wheels/DMXGDTFAnimationSystem.h |