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API > API/Plugins > API/Plugins/DMXFixtures > API/Plugins/DMXFixtures/UDMXFixtureComponentDouble
References
| Module | DMXFixtures |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXFixtureComponentDouble.h |
| Include | #include "DMXFixtureComponentDouble.h" |
UFUNCTION&40;BlueprintCallable, BlueprintImplementableEvent, Category&61;"DMX"&41;
void SetChannel2ValueNoInterp
&40;
float Channel2Value
&41;
Remarks
Sets second value of the second channel. When interpolation is enabled this function should be called until the value is reached, else just once