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API > API/Plugins > API/Plugins/DMXFixtures > API/Plugins/DMXFixtures/UDMXFixtureComponent
References
| Module | DMXFixtures |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXFixtureComponent.h |
| Include | #include "DMXFixtureComponent.h" |
UFUNCTION&40;BlueprintCallable, BlueprintNativeEvent, Category&61;"DMX"&41;
void GetSupportedDMXAttributes
&40;
TArray< FName > & OutAttributeNames
&41;
Remarks
Should be implemented to let other objects (e.g. datasmith) know which attributes the component can handle