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Unreal Engine C++ API Reference > Plugins > DMXFixtures
Inheritance Hierarchy
- IModuleInterface
- FDMXFixturesModule
References
Module | DMXFixtures |
Header | /Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXFixturesModule.h |
Include | #include "DMXFixturesModule.h" |
Syntax
class FDMXFixturesModule : public IModuleInterface
Functions
Type | Name | Description | |
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FDMXFixturesModule & | Get () |
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bool | IsAvailable () |
Overridden from IModuleInterface
Type | Name | Description | |
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void | Called before the module is unloaded, right before the module object is destroyed. | |
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void | Called right after the module DLL has been loaded and the module object has been created Load dependent modules here, and they will be guaranteed to be available during ShutdownModule. |