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API > API/Plugins > API/Plugins/DMXFixtures > API/Plugins/DMXFixtures/ADMXFixtureActor
References
| Module | DMXFixtures |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Public/DMXFixtureActor.h |
| Include | #include "DMXFixtureActor.h" |
| Source | /Engine/Plugins/VirtualProduction/DMX/DMXFixtures/Source/DMXFixtures/Private/DMXFixtureActor.cpp |
UFUNCTION (BlueprintCallable, Category="DMX Fixture")
void UpdateSpotLightIntensity()
Remarks
Updates the spotlight intensity. Considers light intensity max, the spotlight intensity scale and the cone angle to compute the intensity. Should be used instead of setting the intensity of the spotlight directly.