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API > API/Plugins > API/Plugins/DMXBlueprintGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_EditablePinBase
- UK2Node_GetDMXAttributeValues
References
| Module | DMXBlueprintGraph |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXBlueprintGraph/Public/K2Node_GetDMXAttributeValues.h |
| Include | #include "K2Node_GetDMXAttributeValues.h" |
Syntax
UCLASS&40;&41;
class UK2Node_GetDMXAttributeValues : public UK2Node_EditablePinBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsExposed |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Expose DMX function pins from fixture patch active mode | ||
| UDMXEntityFixturePatch * | |||
| UEdGraphPin * | |||
| UEdGraphPin * | |||
| UEdGraphPin * | |||
| UEdGraphPin * | GetThenPin () |
||
| bool | IsExposed () |
||
| void | Triggers when FixturePatch from input pin has been changed | ||
| void | OnFixtureTypeChanged
(
const UDMXEntityFixtureType* InFixtureType |
Called when the Fixture Type changed | |
| void | RemoveOutputPin
(
UEdGraphPin* Pin |
||
| void | RemovePinsRecursive
(
UEdGraphPin* Pin |
||
| void | Removes DMX function node pins |
Overridden from UK2Node_EditablePinBase
| Type | Name | Description | |
|---|---|---|---|
| bool | CanCreateUserDefinedPin
(
const FEdGraphPinType& InPinType, |
Queries if a user defined pin of the passed type can be constructed on this node. | |
| UEdGraphPin * | CreatePinFromUserDefinition
(
const TSharedPtr< FUserPinInfo > NewPinInfo |
Creates a new pin on the node from the specified user pin info. | |
| bool | ModifyUserDefinedPinDefaultValue
(
TSharedPtr< FUserPinInfo > PinInfo, |
Modifies the default value of an existing pin on the node, this will update both the UserPinInfo and the linked editor pin | |
| bool | Should this node require 'const' for pass-by-reference parameters? |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| void | ExpandNode
(
FKismetCompilerContext& CompilerContext, |
Expands a node while compiling, which may add additional nodes or delete this node | |
| void | GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
Replacement for GetMenuEntries(). | |
| FText | Override to provide a default category for specific node types to be listed under. | ||
| bool | Return whether the node's properties display in the blueprint details panel |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| void | Allocate default pins for a given node, based only the NodeType, which should already be filled in. | ||
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar | |
| void | PinConnectionListChanged
(
UEdGraphPin* Pin |
Called when the connection list of one of the pins of this node is changed in the editor | |
| void | Perform any fixups (deep copies of associated data, etc...) necessary after a node has been pasted in the editor |
Constants
| Name | Description |
|---|---|
| InputDMXFixturePatchPinName | |
| OutputAttributesMapPinName | |
| OutputIsSuccessPinName |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| void | OnDataTypeChanged
(
const UDMXEntityFixtureType* InFixtureType, |
Replaced in favor of the more generic OnFixtureTypeChanged. |