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API > API/Plugins > API/Plugins/DMXBlueprintGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_EditablePinBase
- UDEPRECATED_K2Node_CastPatchToType
References
| Module | DMXBlueprintGraph |
| Header | /Engine/Plugins/VirtualProduction/DMX/DMXEngine/Source/DMXBlueprintGraph/Public/K2Node_CastPatchToType.h |
| Include | #include "K2Node_CastPatchToType.h" |
Syntax
UCLASS&40;Deprecated&41;
class UDEPRECATED_K2Node_CastPatchToType : public UK2Node_EditablePinBase
Remarks
K2Node that checks if a FixturePatch is of a given FixtureType, and if it succeed, lets you grab the function values from the patch
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bIsExposed |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| FString | |||
| UDMXEntityFixtureType * | |||
| bool | IsExposed () |
||
| void |
Overridden from UK2Node_EditablePinBase
| Type | Name | Description | |
|---|---|---|---|
| bool | CanCreateUserDefinedPin
(
const FEdGraphPinType& InPinType, |
We only override this to return true, otherwise we can't create the user defined pins for the Attributes. | |
| UEdGraphPin * | CreatePinFromUserDefinition
(
const TSharedPtr< FUserPinInfo > NewPinInfo |
Creates a new pin on the node from the specified user pin info. | |
| bool | ModifyUserDefinedPinDefaultValue
(
TSharedPtr< FUserPinInfo > PinInfo, |
Modifies the default value of an existing pin on the node, this will update both the UserPinInfo and the linked editor pin |
Overridden from UK2Node
| Type | Name | Description | |
|---|---|---|---|
| void | ExpandNode
(
FKismetCompilerContext& CompilerContext, |
Expands a node while compiling, which may add additional nodes or delete this node | |
| void | GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
Replacement for GetMenuEntries(). | |
| FText | Override to provide a default category for specific node types to be listed under. | ||
| bool | IsNodePure () |
Returns whether this node is considered 'pure' by the compiler | |
| void | Called when the connection list of one of the pins of this node is changed in the editor, after the pin has had it's literal cleared |
Overridden from UEdGraphNode
| Type | Name | Description | |
|---|---|---|---|
| void | Allocate default pins for a given node, based only the NodeType, which should already be filled in. | ||
| FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | What we need here is to serialize this node in both the parent and grand parent ways, because one will serialize the user defined pins (since this extends from UK2Node_EditablePinBase), but by doing only the parent serialization, it'll skip the serialization of the structs we have as IN pins (UE bug?). |