Navigation
API > API/Plugins > API/Plugins/CustomizableObjectPopulationEdit-
Public interface to Static Mesh Editor
| Name | ICustomizableObjectPopulationEditor |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MutablePopulation/Source/CustomizableObjectPopulationEditor/Public/MuCOPE/ICustomizableObjectPopulationEditor.h |
| Include Path | #include "MuCOPE/ICustomizableObjectPopulationEditor.h" |
Syntax
class ICustomizableObjectPopulationEditor : public FAssetEditorToolkit
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FAssetEditorToolkit → ICustomizableObjectPopulationEditor
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCustomizableObjectPopulation * GetCustomAsset() |
Retrieves the current custom asset. | MuCOPE/ICustomizableObjectPopulationEditor.h | |
virtual void SetCustomAsset
(
UCustomizableObjectPopulation* InCustomAsset |
Set the current custom asset. | MuCOPE/ICustomizableObjectPopulationEditor.h |