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API > API/Plugins > API/Plugins/CustomizableObjectPopulationEdit-
Public interface to Static Mesh Editor
| Name | ICustomizableObjectPopulationClassEditor |
| Type | class |
| Header File | /Engine/Plugins/Experimental/MutablePopulation/Source/CustomizableObjectPopulationEditor/Public/MuCOPE/ICustomizableObjectPopulationClassEditor.h |
| Include Path | #include "MuCOPE/ICustomizableObjectPopulationClassEditor.h" |
Syntax
class ICustomizableObjectPopulationClassEditor : public FAssetEditorToolkit
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FAssetEditorToolkit → ICustomizableObjectPopulationClassEditor
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UCustomizableObjectPopulationClass * GetCustomAsset() |
Retrieves the current custom asset. | MuCOPE/ICustomizableObjectPopulationClassEditor.h | |
virtual void SetCustomAsset
(
UCustomizableObjectPopulationClass* InCustomAsset |
Set the current custom asset. | MuCOPE/ICustomizableObjectPopulationClassEditor.h |