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A base class for nodes that output a constant FExtensionData.
This is typically used to import an Unreal asset into the Customizable Object graph.
| Name | UCustomizableObjectNodeExtensionDataConstant |
| Type | class |
| Header File | /Engine/Plugins/Mutable/Source/CustomizableObjectEditor/Public/MuCOE/Nodes/CustomizableObjectNodeExtensionDataConstant.h |
| Include Path | #include "MuCOE/Nodes/CustomizableObjectNodeExtensionDataConstant.h" |
Syntax
UCLASS (Abstract)
class UCustomizableObjectNodeExtensionDataConstant : public UCustomizableObjectNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UEdGraphNode → UCustomizableObjectNode → UCustomizableObjectNodeExtensionDataConstant
Derived Classes
Functions
Public
Overridden from UCustomizableObjectNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsAffectedByLOD() |
Used during compilation process to cache the node for all LODs, or generate it specifically for each of them. | MuCOE/Nodes/CustomizableObjectNodeExtensionDataConstant.h |